Interactable fireworks system

A simple fireworks system with 7 different BP actors. Each firework comes with a parent bp, a static mesh and a niagara effect. Enchant and enjoy!

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Description

This project contains 7 types of firework.

Each actor comes with a mesh and can be included as a normal item in your game.

All firework types have a parent class and a child class and are inheritated by an united interface.

You can create as many childs as you want with different own static meshes.

Just adjust the positions in the child actor.

Call the “enchant” event on the specific firework actor.

Particle effects are niagara systems.

For more infos download one of the demos or watch the youtube demo.

Technical Details

Changelog 23.10.2023

– Bugfixes

– New asset pack path structure

– Added rocket explosion sound

– New meshes + textures

Number of Unique Effects: 7

Number of Niagara systems: 16

Number of Blueprints: 16

Number of Unique Meshes: 11

Network Replicated: No – Replicate ready

LODs: No

Supported Development Platforms:

Windows: Yes

Partner store:

Meik W. Models

Supported Engine Versions

4.27, 5.1 – 5.3