Description
This product is a master material for interior parallax cube-mapping that can be used with any texture, combining interior and exterior ones. Many textures are included in this pack.
It’s highly customizable with many logics for randomization, vertical shutters, curtains and emissive. It allows you to fast create a unique-looking interior and facade material to speed up your workflow.
It’s intended to be used with any building typology: whether the facade is flat and done with a texture set or created with modular meshes.
It can be used both for close-ups and distant use.
2 material masters:
Technical Details
Number of Unique Materials and Material Instances: 34: 2 masters, 32 materials.
Number of Textures: 24
Texture Resolutions: 4096×4096 Exterior and shutter; 4096×2048 (Cubemap); 2048×2048 Curtain/Shutter
Supported Development Platforms: Windows
Documentation: This link and check for the image in Content/Texture/Documentation. Also, check all parameters description (mouse over).
Notes: modular static meshes of the buildings on the preview image are not included, only demonstrative.
Feel free to contact me for any trouble, feedback or implementation request.
Supported Engine Versions
4.27, 5.0 – 5.3