Description
Inventory system, including storage and inventory that lets you drag-and-drop, pick-and-drop.
Fully configurable harvesting system,
define the number of items to collect with the right tools
Comes with 3 plants (bush, rock, tree), each of which can define a tool for more abundant self-harvesting.
The harvesting system is designed with 2 DATA TABLES (1 for items that can be harvested by hand, such as bush, the other for items that can be harvested with tools).
A harvesting animation and set-up (can be modified).
Crafting system
Level up
SkillPoints
Elements are managed by their own DataTable, so you can easily create and implement your own animation for each element.
Discorde https://discord.gg/3m667FtA5
Documentations https://drive.google.com/drive/folders/1MKsjlYqw2cMfEfHHNGMjXYh2nm01WZZD?usp=sharing
Technical Details
Features :
All systems are replicated
Easily add elements with a datatable system
Shortcut bar system
The interaction system includes
Inventory and storage
Drag and drop
Pick and drop
Harvesting system
ConsumItem
CraftSystem
LevelUpSystem
SkillPoint
Easy to use and customize
– Interact: E
– Item drag option: RMB
– Inventory: TAB
– Drop item: GMB
– Select item in hand: 1, 2
– Sprint: Shift left
– Forward/Reverse: W (forward) S (reverse)
– Move right/left: D (right) Q (left)
– Search up/down: mouse Y
– Look right/left: mouse X
Replicated network: (Yes)
Supported development platforms:
Windows: (Yes)
Supported Engine Versions
5.2 – 5.3