IONSTUDIOS Pathlights Vol. 2

The successor to the popular PATHLIGHTS Pack, including Pathlights for any project based in modern time or the future. All the assets have a low poly count and are completely plug & play and Game-ready.

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Description

preview: https://youtu.be/8lc94E5j2Sg

cinematic showreel: https://youtu.be/O_Bx9hKN67I

All of the lights are controlled via Blueprint. In which you are able to change Light intensity of the Light and the Emissive on the meshes as well as the color, attenuation radius, indirect Light Intensity and more. All through exposed Variables directly accessible on the Details panel in the Level Editor at runtime.

Technical Details

Texture Sizes: 5x 2048 x 2048, 2x 1024 x 1024

Scaled to Epic skeleton: Yes

Collision: Yes, automatically generated

Vertex Count: 116 – 312

LODs: none (if needed, use ue4’s build-in poly reduction feature)

Number of Meshes: 7 + 2x 3D Text

Number of Materials and Material Instances: 9

Number of Textures: 28

Supported Development Platforms: Windows, macOS

Supported Target Build Platforms: Windows, macOS, SteamVR/HTC Vive, Playstation 4 (Pro), Xbox one

Documentation: https://youtu.be/8lc94E5j2Sg

Important/Additional Notes: Improvement and or support requests to support@ionstudios.de

Supported Engine Versions

4.18 – 4.27, 5.0 – 5.2