Iridescent Crystal Pack

A collection of high-quality internally parallaxing crystals suitable for a wide variety of applications.

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Description

This pack includes 45 crystal meshes, 5 materials and 4 decals, utilizing an advanced parallax crystal shader with up to 4k texture maps.

The design is based on quartz crystals but can be easily customized in colour and appearance to suit your creative needs, and the versatility of the shader makes the crystals suitable for a wide variety of scenes and art styles.

The pack includes a wide range of crystal shapes, including points, columns, masses of crystals and smaller fragments, which can be used flexibly as standalone props or kitbashed to create full crystal environments. The pack also includes 4 crystal weapons.

The crystal shader includes several realistic parallax effects such as iridescence, cracks, clouding and bubbles, all tweakable and influencing the subsurface scattering effect.

Technical Details

Number of Unique Meshes: 45

Collision: Automatically generated

Vertex Count: Up to 150,000 for nanite assets, an average of 500 for non-nanite assets.

LODs: Yes, crystal masses use nanite but are within polycounts acceptable for standard LOD systems.

Number of Materials and Material Instances: 4 master materials, 62 material instances, 2 materials functions

Number of Textures: 133

Texture Resolutions: 4096, 2048 for smaller meshes (fragments)

Supported Development Platforms: Windows, Mac (excluding Nanite crystal masses on Apple Silicon)

Supported Engine Versions

5.1 – 5.3