Description
Update 1.1: Added dynamic change of day and night and seasons. Time system: you can assign an event (increased wind, snow, etc.) to a month, day, hour, minute or second.
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Package includes: 2 demo maps, 36 assets, 5 surfaces, 17 material functions, 5 layers. The package uses RVT textures for better performance. Tri-planar projection can be enabled for each layer separately. Tri-planar projection uses a slope mask for more accurate mapping to the surface. The package has a function for changing day-night and seasons. Landscape grass uses Landscape Grass Type technology and grows only on the texture of the grass, excluding its appearance on the textures of rocks, dirt and snow, the grass also takes into account the slope and height of the landscape. Forest and stones use PCG Framework technology. PCG Framework allows you to quickly change settings and fine-tune the parameters for your landscapes. PCG Forest graph has signatures for understanding which nodes are responsible for what. The package has two functions for hiding tiling: increasing the size of the surface texture when moving away from the camera and SurfaceVariation, which changes the hue of the texture according to the noise map. All meshes in this package use a single mesh shader that includes many settings (wind, rvt mesh blend, interactive grass and others). Some mesh settings (wind, interactive grass and others) have been moved to the Material Parameter Collection for more convenient scene settings. All textures and assets of the package can be quickly replaced with your own.
For all parts of the package to work, you must enable:
Plugins:
Procedural Content Generation
Virtual Heighfield mesh
Project settings:
Enable Virtual Texture Support
Dynamic change of seasons (time lapse) – https://www.youtube.com/watch?v=IWC8BsuCEVo
Day night cycle – https://www.youtube.com/watch?v=bK0oY_KmxUg
Demo videos(old) – https://disk.yandex.ru/d/vKKVR5DrJpe72g
Video Quick start – https://youtu.be/xMTJAWw3YDk
Technical Details
Number of Unique Meshes: 36
Collision: automatically generated
LODs: Yes
Number of Materials and Material Instances: 2 Materials, 24 Material Instances.
Texture Resolutions: 512 – 4096
Supported Development Platforms:
Windows: Yes
Mac: not tested
Package version: 1.1.1
Documentation: Link – https://docs.google.com/document/d/1WcmTaBHfLrxnVeELOyBcU3NG5S48DKJ1FzyhAnhhLsw/edit?usp=sharing
Supported Engine Versions
5.3