Landscapes: Fields Pack – Real Scale Satellite Data

This pack contains two fully playable 400km2 landscapes, entirely created from real-world satellite data.

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Description

France Fields Trailer

England Fields Trailer

Documentation for UE4 Version

Documentation for UE5 Version

This pack contains two of the “Real Scale Satellite Data” maps.

All the creation of this worlds has been based on processed satellite data. 

The product has numerous parameters to customize the shader to your liking. 

You can also paint the different layers on the terrain and then, bake the result to the mesh lods. For more information, check the documentation.

Update for UE4.27:

Added Runtime Virtual Texture Support (view documentation, page 13)

Improved Foliage Quality (Grass)

Sky Atmosphere Lighting Improvements (view documentation, page 16)

Updates for UE5.3:

Conversion to World Partition with Landscape HLOD System

Landscape Material Improvements (Layer Blending Simplifications)

Technical Details

Included Landscapes:

France Fields

England Fields

 

– 400 Km2 real scale terrain, completly playable

– Landscape Heightmap, Color Maps and Weightmaps from processed Satellite Data

– Multiple parameters for texture variation

– Noise Based Colorizers

– Automatic Foliage with Landscape ColorMap

– Advanced Height blend

– Normal Variations

– Clouds Light Functions

– Landscape World Partition HLOD System

– Sky Dome Setup

– RVT Support

Texture Sizes: 

Up to 8192

Collision:

Yes (automatically generated)

Vertex Count:

212.553

Number of Meshes:

15

Number of Materials and Material Instances:

27 Materials, 23 Instanced Materials

Number of Textures:

84

Supported Development Platforms: PC/PS4/Xbox One

Supported Target Build Platforms: PC/PS4/Xbox One

Important/Additional Notes: Please contact me at hxcstreetstudio@gmail.com if you have any question

Supported Engine Versions

4.26 – 4.27, 5.3