Light Menu

LightMenu is a highly modular menu system with layouts for main menu and in-game menu, level loading and full support for graphic/video/sound settings.

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Description

LightMenu is a highly modular menu system with layouts for main menu and in-game menu, level loading and full support for graphic/video/sound settings. It also allows creating any menu using built-in menu elements, it’s fully configurable using a data table file.

– Just a one simple drag&drop

– Supports detailed graphics and video (resolution, fps) settings 

– Highly modular – create your own menu using a data table file 

– Supports sound settings

– Editable and customizable

– No plugins or C++ required

– No widget or blueprints skills required

Available menu elements

Technical Details

Number of Blueprints: 6

Number of Widgets: 11

Input: Mouse, Keyboard, Gamepad.

Supported Development Platforms: Windows, Mac

Supported Target Platforms: Windows, Mac, Consoles

Documentation and Tutorial: https://drive.google.com/file/d/1FgbPXmLyRmYMUloaj_Cxj395xrbJnn6_/view?usp=sharing

Supported Engine Versions

4.24 – 4.27