Description
Low Poly Flying Car for all your prototyping needs with Blueprint controls using Physics and customizable skin color and light intensity. The controls are also customizable in the details panel with Engine, Steering and Mass multipliers, and a flag for Inverted Pitch. It has 2 control modes, one which flies and one that hover above ground.
The car can self stabilize when it rolls or pitches and sends sparks flying when it scrapes off other objects.
The Blueprint includes a link to the source .blend and respective textures
Default Input Scheme:
WASD: Linear Movement
QE: Roll
Mouse: Rotation
Technical Details
Number of Blueprints: 1
Number of Meshes: 1
Scaled to Epic Skeleton: Yes
Collision: Yes, Automatically Generated
Textures: 2 at 2048×2048 (ID and AO)
Materials: 2 (Car and Sparks)
Input: Keyboard, Mouse, Gamepad
Network Replicated: No
Supported Development Platforms: All
Supported Target Build Platforms: All
Documentation: Asset Page
Supported Engine Versions
4.18 – 4.27, 5.1 – 5.3