Description
Updated to Niagara system (UE5).
Explosion Niagara update : https://youtu.be/d9I3MH7j7Ac
The explosion effect is improved after converting from cascade to niagara.
(check Niagara_Exp_Map.umap)
Bonus Map update: https://youtu.be/7NWZO58RAko
(check Niagara_Bonus_Map.umap)
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Trailers(1080p) : https://vimeo.com/240162765
Test play: https://vimeo.com/233327110
Trailer & Guide tutorial : Vimeo / Youtube
# If the frame doesn’t look good when run in the editor viewport, run with Simulate (Alt-S) #
M5 VFX Vol.1 contains real smoke effects and big explosion effects.
It will be useful for high-quality games and explosion scenes.
Through the dynamic parameters of material and particle, you can control many aspects such as color and brightness, flame effect.
Uses a high-resolution loop sequence texture (up to 4096×4096).
This pack contains references that classify explosive elements such as smoke, sparks, smoke tail, and debris.
You can see how to control particles according to the type of explosion.
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ver 1.45
add Niagara explosion.
Bonus Effect Convert to Niagara.
Technical Details
(Please include a full, comprehensive list of the features of the product)
Type of Emitters: (CPU, GPU, and/or mesh emitters?)
Number of Effects: 73( +61 Normal(1/2)Size) + 71(Niagara)
Number of Textures: 58 (+ 1 vector field)
Number of Materials: 19 (+ instant material 74)
Number of Blueprints: 2 (for UI)
Number of Meshes: 2
Supported Development Platforms: PC
Supported Target Build Platforms: PC
Documentation: http://fxrnd.tistory.com/75
Supported Engine Versions
4.15 – 4.27, 5.0 – 5.3