Main Menu For Coop Game

Cooperative game system. A slot system is used to store players and then create them in the game level.

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Description

This project is only a prototype of a main menu with different textures in the widget. It is not a finished game, it uses the 3D models of “Quinn” from Unreal Engine 5 for local play. The developer who buys this package will need the 3D models and so on that suit him best for his project, the images are designed to be eye-catching.

Description:

The system has a widget that acts as a slot machine and another widget for the main menu where the maximum number of slots the game will have is set. 

Players are added from the player controller and created in the game state. 

The system is designed to include a maximum of 4 players (which is the maximum number of players allowed in Unreal Engine). It consists of an onboarding phase and a subsequent preparation phase, during which player data is collected and the game is started. 

The project has a new input system (Enhanced Input Subsystem), compatible with both controllers and keyboard and mouse. 

The main menu also has a timer to start the game, this is done so that when a single player presses “Ready”, the game does not start automatically, but the other players have x time to enter the game.

The font shown in the photographs is not the one used within the project. 

Technical Details

Number of Blueprints:

Inputs:

Supported Development Platforms:

Documentation:

Supported Engine Versions

5.2 – 5.3