Male avatar with facial blendshapes

A stylized male character with ARKit LiveLinkFace connectivity, compatible with other PO-Art assets.

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Description

This bundle consists of a modular male character and costume. The face has the full set of 52 ARKit morphs. It doesn’t require any extra joints for eyes or jaw, making it directly compatible with any animation content from the marketplace without the need to retarget or modify skeletons.

Blendshapes preview

Skinny and Athletic versions are provided, with Athletic being compatible with all other PO-Art male characters and outfits.

Besides compatibility with other PO-Art assets, a special set of “floating heads” models are provided including a universal head with just neck and head bones, which can be plugged onto any other character from the marketplace after scaling their head bone to 0 in animation blueprint and attaching the custom head to neck_01 (an example is provided, plugging the head onto the default Epic Mannequin).

A green-screen dedicated version of the head is also provided, with a “Vtuber” demo map.

Technical Details

Rigged to Epic skeleton: Yes

Animated: Yes. LiveLink support, and custom idle and run animations included.

Number of characters: 1, modular

Vertex counts of characters: depending on variant, from 17977 tris to 27759 tris

Texture Resolutions: 2048

Supported Development Platforms: All

How to use : Import/migrate the contents into the desired project. Any third-party model intended for the Epic Mannequin can be driven by the fully compatible SKEL_Male_FORMS skeleton from this bundle.

Documentation

Tutorial on how to use a custom character model with a character controller + assembling multiple parts

Supported Engine Versions

4.26 – 4.27, 5.0 – 5.3