Description
A set of Male hands. Each hand is made unique by a shader that can drive the colors of the skin, nails, palm, blood or dirt and also tattoos or any other skin defects or features.
Extra Bones from the wrist to the fingers have been added to cope with a greater range of shape which may look unnatural in the poses shown. You can make adjustments to these however you like in Unreal Engine or by exporting the FBX files, adjusting and re-importing.
For the left hand, just invert the X-scale.
Animations:
Video Link: https://youtu.be/XCKPeqzGM80
Update:
Animations included:
Please note, that to set up for VR you will need to make changes on your own and will require some 3D knowledge. You can export the model from Unreal Engine.
Technical Details
Features:
Scaled to Epic Skeleton: No
Rigged: Yes
Rigged to Epic Skeleton: No
Animated: Yes
Tris: 7989
Verts: 4058
Texture Resolutions: 4096×4096 Albedo, Metal-Smooth (Converted to roughness in the shader), Normal (Green inverted in the project). Additional Textures supplied SSS-Nail-Palm_Mask, AO, Curvature and other optional base Textures.
Number of Animations: 18
Animation Types (Root Motion/In-place): In Place
Supported Development Platforms: PC/Mac
Supported Target Build Platforms: PC/Console
Supported Engine Versions
4.21 – 4.27, 5.0 – 5.3