Description
Player Blueprint Customization Video 02
A set of male action heros that are rigged to the epic skeleton. These are compatible with the Male Realistic Pack 01 characters. The pack has individual character assets (Shirts, Bags etc.), and some more complex asset combinations are combined to make rigging easier (Shirt+Bag+TacticalVest+Pouch etc.) For simplification there are 16 complete characters combined for those who do not want to assemble individual parts.
Individual Meshes: Upperbody Torso, Chest, Arms at different lengths (Forearm, Biceparm etc.), Hair styles, Bags, Pouches, Tactical Vest, Gas Mask, War Mask, Balaclava, Knife, Holster, Knee Pad, Boots, Pants, Gloves, Watch.
Numerous clothing and hardsurface assets have multiple materials and textures included to create new skins.
Facial morph targets are not supported yet.
There are different ways to use the parts as documented by Unreal – https://docs.unrealengine.com/en-US/Engine/Animation/WorkingwithModularCharacters/index.html If you prefer not use the blueprints to customize the characters there is 16 prebuilt characters.
Technical Details
(Please include a full, comprehensive list of the features of the product)
Rigged: (Yes/No)
Rigged to Epic skeleton: (Yes/No) Yes
If rigged to the Epic skeleton, IK bones are included: (Yes/No) Yes
Animated: (Yes/No) Yes
Number of Animations: 8 (Default Epic Mannequin Animation Set)
Animation types (Root Motion/In-place):
Number of characters: 16 Precombined
Vertex counts of characters: 90-146k (For Combined Individual Characters standing from head to toe)
Number of Materials and Material Instances: 117
Number of Textures: 156
Texture Resolutions: (Please list all various texture resolutions) 512-4096
Supported Development Platforms:
Windows: (Yes/No) Yes
Mac: (Yes/No) Yes
Documentation: Link (or a description of where users can find) the documentation
Important/Additional Notes:
Supported Engine Versions
4.25 – 4.27, 5.0