Man in jar

A man in a glass jar. Model with epic skeleton and facial morphs

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Description

Video preview

Dead / half-dead man with two sets of textures for your game. The character is attached to an epic skeleton. T

he asset includes 3 test standard animations and the model is ready to retarget animations.

You can change the character’s eye color or use blind eye material. The character has an extra facial bones to control the opening and closing of the mouth and bones responsible for eye rotation.

On the model’s face there are seven Morphs Target of a smile, a blink, etc.

The asset also includes a glass jar and one pose animation for the character to place him inside. The character has a humanoid ragdoll set up.

You can change the transparency level and color tint of the glass jar in the material settings.

Quick video tutorial on retargeting animations

Technical Details

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

Animated: (NO)

Number of Animations: 7 standard epic animations +1 pose animation

Number of characters: 1

Vertex counts of characters:

Number of Materials and Material Instances: 8 Material, 2 Material Instances

Number of Textures: 25

Supported Development Platforms:

Supported Engine Versions

4.18 – 4.27, 5.0 – 5.3