Description
Manta_Ray Model. I have tried to add sense of reality. Supports pbr.
Animations made in maya,
-. Animations
– .swim
– .speed_swim
– .Attack_swim
– .Death_swim
– .Right_swim
– .Left_swim
– .Up_swim
– .Down_swim
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For working animation on unreal engine, should be firstly opened Manta_Stingray_Meshue4.fbx
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-. Models are grouped for easy selection, and objects are logically named for ease of scene management. No part-name confusion when importing several models into a scene. No cleaning up necessaryjust drop your models into the scene and start rendering.
-. Manta_Ray Model
-. Polygon = 17010
-. Vertex = 16980
-. TexturesTypes
-. TexturesTypes
PBR unrealengine 4 pack
– .6 items Format: PNG Resolution: 4096×4096
– .Base_Color
– .Metallic
– .OcclusionRoughnessMetallic
– .Normal
-. .fbx ue4 (multiformat)
Technical Details
(Manta Ray 8 Animations)
Main Texture Resolution: 4096×4096
Rigged to Epic skeleton: No
Scaled to Epic skeleton: Yes
Animated: Yes
Intended Platform: Windows
Platforms Tested: Windows
Documentation Included: No
Supported Engine Versions
4.26 – 4.27, 5.0 – 5.3