Description
5 different tesselated Ground/Rock materials for use in any game or environmentalproject.
All Materials are in 4096×4096 resolution and includes breakdown map’s is:
1 Base Color ( Albedo Map )
2 Normal Map
3 AO ( Occlusion Map)
4 Roghness Map ( Gloss Map )
5 Height Map ( Displacement Map )
Video: https://youtu.be/92L4EEoBuCc
Technical Details
Number of Backups: 5 Main Materials and 5 Sample Materials with 4096×4096 Resolution
Others: 5 Blueprint Class & 5 Static Clean Preview Sphere Mesh.
Folders: Main Folders (Environments, Stage) Subfolders (BlueprintClass, Materials, Meshes, Textures)
Texture Decisions:
1 Base Color ( Albedo Map )4096
2 Normal Map4096
3 AO ( Occlusion Map)4096
4 Roghness Map ( Gloss Map )4096
5 Height Map ( Displacement Map )4096
Number of Materials: 5
Materials are derived from a Master Material with examples of variations: No
Number of Textures: 25
Supported Development Platforms: Windows, Mac, PS4, Xbox One
Supported Target Creation Platforms: Windows, Mac, PS4, Xbox One
Engine Compatibility: 4.20.3
Targeted Platform: PC, Console, Mac
Platforms Tested: Windows
Documentation: No
Supported Engine Versions
4.20 – 4.21