Description
Furniture pack created with highly optimized approach based on generic materials combined with baked normal maps, dirt masks and vertex color tricks.
Efficiently packed UV’s, low-res dirt masks (512×512), low shader complexity, proper lightmaps resolution, customizable material instances (color, edge wear, dirt, texture scale). Customization with switch parameters, so you can turn off things you don’t like and save even more shader instructions.
Drawers, doors and lids are separate static meshes, pinnable into proper sockets.
Generic materials are in D-RMA-N setup.
SUPPORT:
Email: orangujanusz@gmail.com
Technical Details
Number of Unique Meshes: 55
Collision: Yes, custom
Vertex Count: 160 – 2931, median: 696 (120 – 5602 tris, median: 516)
LODs: Yes
Number of Materials and Material Instances: 2 Materials and 34 Material Instances
Number of Textures: 72
Texture Resolutions: 4096×4096, 2048×2048, 1024×1024, 512×512, 256×256, 128×128
Supported Development Platforms:
Windows: Yes
Mac: Yes
Supported Engine Versions
4.26 – 4.27, 5.0 – 5.3