Description
3D game ready model of Medieval Girl.
Main renders was done in Marmosettoolbag 4.
There are NO Blueprints.
POLYCOUNT
TRIAGNLES 31300
VERTICES 25532
No LOD system
Character modular parts are included.
Modular parts are icluded in separate folder.
Nude fullbody is included, but textures are censored. You might need to hide some body parts that are under clothes to avoid intersection through clothes. Body is also cuted into pieces.
Base model with all parts together are already without some body pieces for avoiding intersection through clothes.
TEXTURES PBR
4k Body (BaseColor, Metallic, Roughness, Normal, Specular)
4k Head (BaseColor, Metallic, Roughness, Normal, Specular)
4k Clothes (BaseColor, Metallic, Roughness, Normal, Opacity)
4k Hair (BaseColor, Specular, Roughness, Normal, Opacity, Ambient Occlusion)
2k Eyes (BaseColor, Roughness, Metallic)
1k Lashes (BaseColor, Metallc, Roughness, Opacity)
This model has several skins. (Color variations)
Clothes – 5 Skins
Hair – 10 Skins
Eyes – 7 Skins
RIG
Character is rigged to epic skeleton ( UE4 Mannequin skeleton/SK_Mannequin ).
Main bones hierarchy is untouched. This model has additional bones.
You can easy retarget.
Hair has wind simulation. Clothing simulation was applied to hair bones. Separated Hair Mesh doesnt have. You can change this option how you want.
ADDITIONAL BONES LIST:
hair_front_01_l
hair_front_02_l
hair_front_03_l
hair_front_01_r
hair_front_02_r
hair_front_03_r
hair_side_01_r
hair_side_02_r
hair_side_03_r
hair_side_01_l
hair_side_02_l
hair_side_03_l
hair_back_01
hair_back_02
hair_back_03
eye_l
eye_r
My support email
dariichekh@gmail.com
Technical Details
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (No)
Number of characters: 1
Vertex counts of characters: 25532
Number of Materials: 26
Number of Textures: 46
Texture Resolutions: 4k (Body, Head, Hair, Clothes), 2k (Eyes), 1k (Lashes)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: No
Important/Additional Notes: has additional bones
hair_front_01_l
hair_front_02_l
hair_front_03_l
hair_front_01_r
hair_front_02_r
hair_front_03_r
hair_side_01_r
hair_side_02_r
hair_side_03_r
hair_side_01_l
hair_side_02_l
hair_side_03_l
hair_back_01
hair_back_02
hair_back_03
eye_l
eye_r
Supported Engine Versions
4.19 – 4.27, 5.0 – 5.3