Description
Medieval Peasant clothes for male MetaHuman body.
Includes 4K Textures and Materials with Dirt mask for changing color(Base color, Second color, Stitch color).
(Man in preview not included)
Preview
Technical Details
Rigged: Yes (MetaHuman Skeleton)
Color change: yes, for each mesh, except shoes and pouch
Number of Meshes: 9 Skeletal meshes and 1 Static mesh
Vertex counts (tris):
Shirt – 8968
Pant – 6485
Cap – 1070
Cap 2 – 1080
Long shirt – 10342
Hood – 1789
Hood 2 – 2775
Hood 3 – 2811
Shoes – 1336
Pouch – 258
Number of Materials and Material Instances: 5 Materials and 8 Material Instances
Number of Textures: 50
Texture Resolutions: 4096×4096 (for each Mesh)
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: Apply clothes to MetaHuman body
Important/Additional Notes: need MetaHuman Skeleton
for cloth simulation – use MetaHuman Physics Asset
Supported Engine Versions
4.26 – 4.27, 5.0 – 5.3