Description
ALS preview: https://www.youtube.com/watch?v=09nKUqxO_2Q (This video is a test, ALS is not included in the package!)
Morph target: https://www.youtube.com/watch?v=sJ6WlrSL5Eg
Low-poly 3D-model
Game character Medieval townsman
This model is based on the historical men’s costume of medieval Europe (~ 15th century), but does not pretend to strictly correspond to this era and style.
Rigging is done on the epic skeleton version 4!!! But if you have made a general retarget from the skeleton of UE4 to UE5, you do not need to do any additional retargets.
Any piece of clothing can be removed, replaced or changed texture.
The package contains a one-piece mesh (unused parts are hidden by transparent material) + modules of all elements separately (to create bluprints).
Combine clothes and accessories in different ways, you can collect a lot of characters.
15000 (faces) polygons-fully model, all parts
10000-15000 polygons – assembled model (the number of polygons depends on the number of parts of clothing and accessories)
this model is modular (including decorations)
Morph target (19 pieces, see screenshots and video)
10 colors for dresses
3 colors for the eyes
5 animations idle (+10 demo ALS)
65 PBR textures(Metallic Shader)
-Base color
-Normal
-OcclusionRoughnessMetallic
Technical Details
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
Animated: (Yes)
Number of Animations(In-place): 5 + 10 (demo ALS)
Number of characters: 1
Vertex counts of characters: ~12000
Texture Resolutions(UV):
2048×2048: Body, Dress, Accessories, Cape_Hat
512×512: Eyes, Jaw
Number of Materials: 26
Number of Textures: 65 (Base color, Roughness, Metallic, Normal)
Windows: (Yes)
Supported Engine Versions
4.18 – 4.27, 5.0 – 5.2