Description
UE5 in preparation:
– Renewal mountains with Nanite. The second texture is optional and or interchangeable with another. Includes Blending with the optional terrain as well.
– Lighting with Lumen
– Various improvements added.
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Fundamental requirements for the level version UE 5.1:
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This pack is part and all his content is in the pack “OpenWorlds”
Designs specially optimized for videogames and arch-viz.
Environment but not limited to a European and Mediterranean aspect.
Collection of pines and trees different from each other and with a variety of optimizations to choose from.
Complete photogrammetry collection of trees, plants, rocks, cliffs, and water with advanced landscape material.
Full level optimized with Virtual Texture.
With an average equipment like an i7 4790k 32GB GTX970 get 39 to 60 FPS.
TREES: Almonds, pines, Plantetree and Trees of the Mediterranean area. All the foliage is from the area as well.
TOTAL TREES: 32 in this pack. in OpenWordls pack have 101.
PLANTS: 50 in this pack, Open World have 110.
ROCKS: 17 in this pack, OpenWorlds have 36.
CLIFFS: 9 in this pack, OpenWordls have 30.
Deadtrees and Tree Stumps: 13 in this pack, 46 in OpenWorlds.
Blueprints : 4 in this pack, 17 in OpenWorlds.
Technical Details
Meshes: 133
Collision: Yes: custom, automatically generated and per-poly
Vertex Count: 63.252 (PowerPole)
LODs: 3 To 5. Billboards in all trees and some plants.
Materials: 11 materials and 1 Advanced Landscape Material
Material Functions:5
Material Parameter Collection: 1
Material Instances: 141
Number of Textures:233
Texture Resolutions: 256×256 to 8192×8192 (Cliffs)
Supported Development Platforms:
Windows: Yes
Mac: No
Documentation: An illustration with basic procedures is included in the “tutorial” folder within the project
Support: studiodevis3d@gmail.com
Supported Engine Versions
4.25 – 4.27, 5.0 – 5.3