Description
Rendered in Unreal.
2 Basemesh with/without bow and arrow.
Skeletal parts: bracers, armor, bow, arrow, back, dress.
(You can add your own arrows, as the skeleton has a special bone for it)
Static mesh: quiver1, quiver2, arrow.
Modular: Skeletal meshes parts for create various Blueprints.
Blueprints: few for demonstration.
Material instance
Animations: swim, idle, ranged attack, death, run, walk, spawn and etc.
Physic simulations (snakes in head and armor belt)
PBR textures (Metallic/Roghness)
Extra bones (joints in skeletal mesh): tongue1, tongue2, tongue3, Jaw_head, Eye_r, Eye_l, Tail1 to Tail12, Snake1_1-11, Snake2_1-11, Snake3_1-11, Snake4_1-11, Snake5_1-11, Snake6_1-11, Snake7_1-11, Snake8_1-11, Snake9_1-11, Snake10_1-11, Snake11_1-11, Snake12_1-11, Snake1_13-11, Snake14_1-11, Spear, Shield, StrapM1-M3, StrapM2_1_R-StrapM2_3_r, StrapM3_1_R-StrapM3_3_R, StrapM2_1_L-StrapM2_3_L, StrapM3_1_L-StrapM3_3_L, StrapS1_1_R-StrapS1_3_R, StrapS2_1_R-StrapS2_3_R, StrapS3_1_R-StrapS3_3_R, StrapS3_1_L-StrapS3_3_L, StrapS2_1_L-StrapS2_3_L, StrapS1_1_L-StrapS1_3_L, Back1_1-Back1_5, Back2_1-Back2_5, Back3_1-back3_4, Back4_1-Back4_4, arrow_nock, bow_base, bow_shaft_bott_01-bow_shaft_bott_03, string_bott, bow_shaft_top_01-bow_shaft_top_03, string_top, string_mid.
Technical Details
Rigged: (Yes)
Rigged to Epic skeleton: (No)
If rigged to the Epic skeleton, IK bones are included: (No)
Animated: (Yes)
Number of Animations: 55
Animation types (In-place): 55
Number of characters: 1 character (2 basemesh)
Vertex counts of characters: 16281
Number of Materials and Material Instances: 10
Number of Textures: 55
Texture Resolutions: (Body, Armor 4096×4096; Ranged 2048×2048; Back, Eye, Dress, Jaw, Snake 1024×1024; Eyelash, AO 512×512)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: https://docs.unrealengine.com/4.27/en-US/AnimatingObjects/SkeletalMeshAnimation/WorkingwithModularCharacters/
Important/Additional Notes: The Bridge plugin is required for the project versions 5.0.3 , 5.1
Supported Engine Versions
4.19 – 4.27, 5.0 – 5.3