Menu Starter Kit

A Game Menu that features a save selection, a level selection and complete settings with key rebinding, language switcher, audio volumes and graphics settings.

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Description

Demo video

Demo projects

Documentation

This menu kit offers you a quick way to setup the most important UI for your game. With this menu you get a level selection, a save system, credits, a fully working settings menu and some generic widgets like confirm dialogs and notifications. The options menu offers all the important customization for your game: display and graphics settings, key rebinding, audio volumes, a language switcher and all your custom settings saved to ini files. Most of the contents can be easily customized in data tables, so you don’t need to edit the widgets for the most common configurations.

The fonts and the gamepad button prompts are public domain content.

Please check the forum support thread for changelog and a list of known issues.

Technical Details

Save selection

Level selection

Settings Menu

Number of C++ Classes: 7

Number of Blueprints: 8

Number of Materials: 2

Number of Textures: 45

Number of Widgets: 32

Supported Development Platforms: Windows, Linux 

Supported Target Build Platforms: Windows, Linux 

Support email: malte.schwitters@googlemail.com

Supported Engine Versions

4.15 – 4.27