Description
**** UPDATE 2.0 ****
* 2 New meshes.
* Upgraded Master Material: Emissive channel can now have it’s Hue, Saturation and Intensity individually adjusted; Base Color channel can have it’s Hue and Saturation adjusted. Additional parameters exposed for more customizabiltiy.
* Rounded edges for all metal surfaces at no performance cost.
* Reworked textures, keeping in line with the original visuals, but better suited to the PBR workflow.
Street Lights is the 2nd part of the “Metropolis Pack”, specifically made for urban illumination asset needs. The props are game ready, built to real-world scale, optimized with reduced polycount, single mesh materials and in a consistent style.
The style presented fits many urban/metropolitan environments, including: streets, alleyways, parks, gardens, appartment buildings, subways, highways, freeways etc. Some of the assets can be used in older, industrial-era environments, allowing for versatile usage.
The pack includes the following meshes: 2 Double Freeway Lights, 1 Single Freeway Light, 3 Garden Lights, 2 Double Lamp Posts, 5 Single Lamp Posts, 2 Triple Lamp Posts, 2 Wall Lamps.
Technical Details
Scaled to Epic skeleton: Yes
Collision: Yes, automatically generated.
Triangle Count: 38,514 Tris (618 – 6,919)
LODs: No (Can be automatically generated)
Number of Meshes: 17
Number of Materials and Material Instances: 15
Number of Textures: 68
Supported Development Platforms: Windows PC
Supported Target Build Platforms: Windows PC, Xbox One, PS4
Additional Notes: Development is open. Do not hesitate to contact us for any feedback, requests, issues, questions, etc. We will do our utmost best to answer any and all requests in a timely manner!
Supported Engine Versions
4.18 – 4.27, 5.0 – 5.3