Description
The Military Missile Truck includes a drivable front with 6 wheeled suspension, brakes and headlights – along with a Static Mesh Blueprint designed for usage as a prop in war games.
The Static Mesh blueprint allows you to pose the truck by adjusting the angles of its trailer and missile launcher, and includes customizable material variables along with the option to include gas cans. The Static Mesh Blueprint is constructed from several static meshes to allow for instancing and posing. The customizable material includes two diffuse options: camouflaged and plain; and is created in a way that allows you to easily customize it.
Each mesh has 3 LOD levels, aside from the missile and gas cans which have 2 – and are set up with efficient UV channels for light baking.
This package also includes a skeletal mesh for the trailer, with custom collision. This can allow you to use it in your scene as a simulated prop. However, please note that the trailer’s skeletal mesh is not connected to the drivable vehicle blueprint. You can feel free to connect this yourself, but you may need an external system like this one to avoid running into the native engine’s physics collision bugs.
Technical Details
Number of Unique Meshes: 7
Collision: Yes, custom
LODs: All meshes have 3 LODs except for the missile and gas can, which have 2 LODs
Number of Materials and Material Instances: 8
Number of Textures: 11
Texture Resolutions:
4096 = 1
2048 = 6
1024 = 3
256 = 1
Vertex Counts:
Front Skeletal Mesh = 20,276
Trailer Skeletal Mesh = 7,261
Missile = 856
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows 64bit & 32bit, SteamVR, Oculus Rift, PS4, XBox One, Mac
Documentation: In Blueprints
Supported Engine Versions
4.16 – 4.27