Description
Triangle count (including the sight) – 13,598
Hand animations are made for the Epic’s default skeleton with 90° FOV in mind; Aim Down Sights animations are made for 70° FOV.
The root bone is on the weapon’s grip.
The reflex sight is a separate mesh that can be attached to the dedicated bone/socket.
There are bones in the weapon’s skeleton for picatinny rail attachments, muzzle flash and case ejection.
A 5.56 caliber case is included as a separate mesh.
Hands:
Rifle:
If you have any questions, suggestions or requests, feel free to contact me at manifoldassets@gmail.com
Technical Details
Number of Unique Meshes: 3
Collision: Yes, automatically generated
Triangle Count: 13972
LODs: Yes
Number of Materials: 3
Number of Material Instances: 7
Number of Textures: 34
Texture Resolutions: 4K, 2K, 512
Supported Development Platforms:
Windows: Yes
Mac: Yes
Supported Engine Versions
4.19 – 4.27, 5.0 – 5.3