Description
High Quality Modern Modular Living Room Dining Room
This Project comes with two sets of Materials, both with 2k and 4k resolutions:
“Mint Condition” – All the assets looks like brand new.
“Damaged Condition” – All the assets looks like abandoned for long time, with a lot of dust, dirt, mold and small signs of damage.
Each asset has its own pivot point precisely and permanently set, which means you can transfer the assets to any other project and you will not lose it.
Collisions has been manually and precisely set to each asset using Blender (Except for the Glass Cups).
This Project Includes:
Technical Details
Number of Unique Meshes: 37
Collision: Yes – Manually and precisely set using Blender. Except for the Glass Cups, for those I used Unreal’s auto-convex.
Vertex Count: 266.323
LODs: No
Number of Materials and Material Instances: 12 Materials / 45 Material Instances
Number of Textures: 132
Texture Resolutions: 2048 x 2048 / 4096 x 4096
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: Documentation can be found inside of the project’s folder structure in a folder called “Documentation”.
Disclaimer:
This product supports Lumen for Unreal Engine 5.0+
This product supports Nanite for Unreal Engine 5.0+
PS: By the time of the creation of this pack Nanite has no support for Meshes using Material with Blend mode as
“Translucent” or “Masked”, as you can see on the official documentation link below.
For this reason some of the meshes in this pack has Nanite disabled as default.
Official Unreal Engine 5 Nanite documentation:
https://docs.unrealengine.com/5.0/en-US/nanite-virtualized-geometry-in-unreal-engine/
Official Unreal Engine 5 Lumen documentation:
https://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/
Supported Engine Versions
5.0 – 5.3