Description
ModSys DateTime is an Ozone Engine module that extends the existing datetime functionality of the Unreal Engine 4. This framework allows you to configure and access a custom, global date and time for your game using modular components that can be added to any blueprint class or widget.
Some of the main features include:
Technical Details
What you can expect:
Network Replicated: Yes*
*replication is functional but will be reworked in the next update
Supported Development Platforms
Windows: Yes
Mac: Yes
Documentation: see videos above
Module Assets:
Demo Assets:
Supported Engine Versions
4.25 – 4.27