Modular Barbar VOL. 1

Barbar VOL. 1 comes with a basic set of modular items to create a melee unit. These items does work with our modular character setup.

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Description

This product is a stripped down version of one Set of costumes from the product Modular Barbarian

Product Teaser

The product is build for the UE4 + UE5 Mannequin.

The morpholgy support Metahuman tal nrw proportions

Modular Barbar set:

This product will enhance your visuals of a Barbar Tribe – made for Light Fantasy games.

Multiple SK Itemgroups: hats, hairs, heads, chests are modular and ready to assemble your own barbarian/shaman/druid fighter.

 

Each equipment uses a master material and a mask texture, which allow you to tweak its visual appearance in detail. Each body part can be tweaked manually.

 

For compatibility to other asset packs (like carrying a sword and shield), the delivered skeletal meshes are skinned to the UE4 skeleton and main- and off-hand pivots are aligned to its handgrip. Main- and off-hand slots are also prepared in the Blueprints to receive your data. Based on “UE4 Manneqin Rig” template. See overview Map with Set Masterpose Component.

Documentation

Technical Details

Character: 1 MasterBlueprint and 5x example BP for UE4 + Ue5 Skeleton

Character Parts

~60SK meshes

~ 66PBR Textures: Albedo, normal, ORM (ambient Occlusion, Roughness, and Metallic) and tint masks

~132 Materialinstances: Including 4 Master Materials for items and hairs

~ Textures: Mainly 2k textures with dress/chest base for 4K

Maps: 1 Overview

Scaled to Epic Skeleton: YES + some adjustments on hand /headscale to fit our vision of barbaric proportions

Rigged: YES

Rigged to Epic Skeleton: Yes

Animated: No Animation included

Number of Characters: 40 parts

Vertex counts of characters: 30-60k

Morph targets –programming BP part prepared :

All glovers and Chests are shipped with basic morph positions The system is easily expandable to bring in your own creations if you’d like to change items dynamically – for your hero character

Check out Unreal documentation:

https://docs.unrealengine.com/4.26/en-US/AnimatingObjects/SkeletalMeshAnimation/AnimBlueprints/

https://docs.unrealengine.com/4.26/en-US/AnimatingObjects/SkeletalMeshAnimation/WorkingwithModularCharacters/

Supported Engine Versions

5.0 – 5.3