Description
Low-poly model of cave troll with weapon. Suitable for games of different genre: RPG, strategy, first-person etc. Customizable materials (tutorial on video) with 4K textures. The project has a demo blueprint of a modular cave troll.
Rigged to the Epic skeleton (UE 4). Easy retargeting to EU 5 skeleton.
12 skeletal meshes: Cave troll, belt, bandage, cap, chest, helmet, shoulders, wrist, foot, leather armor, shackle left and neck.
4 static meshes: shackle right, cudgel, mace, sword. Shackle with a chain on the left arm have their own skeletal mesh and can move by simulation (example in the project)
(The environment with cave in the images is demo and is not
included in the project).
Technical Details
Rigged: (Yes)
Rigged to Epic skeleton: (Yes) (UE 4)
If rigged to the Epic skeleton, IK bones are include (Yes)
Animated: Yes (epic demo animations)
Additional bones: No
Number of characters: 1
Verts – 12k to 47k (depends on modularity)
UV sets on troll body: 3
Number of Materials: 19
Number of Material Instances: 10
Number of Textures: 65
Texture Resolutions: 1k to 4k
16 face morph targets
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Linux: (Yes)
Documentation: No link
Important/Additional Notes: No
Environment for demonstration purpose only and not included.
Supported Engine Versions
4.18 – 4.27, 5.0 – 5.3