Description
Building video here; YouTube
Instructional Documentation; Support Documentation
Forum Support; Support Thread
Additional Bonus Pack Available; Bonus Assets
A fully modular pack containing 100 individual meshes to create realistic and detailed interior scenes. Has been used successfully to showcase various artists and 3D Modeller’s portfolio work in VR and WebGL browser-compatible interactive exhibitions to date.
As well as modular architectural assets to create your individual scenes, there are furniture models, lighting (with emmisive maps), display cabinets, picture frames, information stands, and even rope barriers (for keeping glass free of fingerprints).
All pieces modular with pivot points set to grid for ease of use; Can have multiple rooms setup in minutes from included base level. Mix and match different texture sets with meshes for hundreds of combinations.
All materials created with PBR workflow containing low poly meshes and high normal map detail. Texture resolution is 4K with 1K duplicates and materials included as well.
All meshes use texture atlases which are grouped for use into 6 intelligently UV’ed maps.
UPDATE 2.12:
Product now supports earlier UE4 versions
Sample build level added to project
Sky Atmosphere to adjust time of day now added
Technical Details
Number of Unique Meshes: 100
Collision: Yes – Auto & Geometry created
Vertex Count: Whole scene 30K. Most meshes around 100-200
LODs: No
Number of Materials and Material Instances: 36
Number of Textures: 252
Texture Resolutions: 1024 & 4096
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: https://pollycreative.com/exhibition_instructions.pdf
Important/Additional Notes:
4 Texture themes for each of the 6 texture sets
Meshes have corner, modular pivot to allow mirror-instancing
Each piece built around grid-structure so 50 or 100 grid snapping should be used when constructing
Supported Engine Versions
4.26 – 4.27, 5.0 – 5.3