Description
Hi, this is modular pipe pack, fixed in 10cm grid for easier use.There are big pipes and small pipes.There are connector parts for big and small parts.I included color masks and set up material instances for changing colors of the big pipes, while keeping oil drips, rust, wear etc.Technical details are below.Metallic, Roughness and Ambient occlusion maps are merged into one texture using RGB channels.And you can find the correct order down below.
RGB Order
-Red:AO
-Green:Roughness
-Blue:Metallic
I hope you like it.
Technical Details
Texture Sizes:
Collision: (Yes/Auto generated simple collision)
Vertex Count: 13,989
Polygon Count: 13,240
LODs: 3
Number of Meshes: 25
Number of Materials and Material Instances: 5 materials and 5 material instances
Number of Textures: 15 textures+3 color masks
Supported Development Platforms: PC/Mobile
Supported Target Build Platforms: PC/Mobile
Documentation: NA
Important/Additional Notes: NA
Supported Engine Versions
4.25