Description
By combining a MODULAR SYSTEM with LAYERED MATERIALS, users have access to an extensive range of customization options. These options range from selecting shoelace and helmet colors to choosing attachments, skin tone, and hair color. The materials are designed in a way that lets users set their own camo patterns, adjust weathering levels, and add patches and camo designs, resulting in a wide array of customization possibilities.
Integrating a robust CUSTOMIZATION SYSTEM streamlines the customization process, making it both efficient and straightforward. Additionally, MICRO DETAILS enhance the appearance of materials, providing a flawless look from both close and far distances. To create more realistic animations, the project incorporates PHYSICS-BASED attachments.
The package also includes an ANIMATION BLUEPRINT and game mode, making it easy for users to plug in and connect controls to begin using the system right away.
PMC logo patches are not real, they were made of CCO textures
Technical Details
Rigged: Yes
Rigged to Epic skeleton: Yes
Skeleton has additional sockets: Skt_belt_back, Skt_belt_left, Skt_belt_right, Skt_vest
IK bones are included: Yes
Animated: Yes
Number of Animations: 19 animations from Epic starter content + 17 custom animations
Animation types In-place:
Number of characters: 4 characters, 131 skeletal meshes
Vertex counts of characters: from 387 to 48222 vertices per mesh including hair cards
Number of Materials and Material Instances: 13 Materials and 74 Material Instances
Number of Textures: 227 textures
Texture Resolutions: 512×512, 1024×1024, 2048×2048, 4096×4096
Supported Development Platforms:
Windows: Yes
Mac: Yes
Supported Engine Versions
4.25 – 4.27, 5.0 – 5.3