Description
This plugin contains material functions and materials to create a vast combination of procedural materials. The functions can be used to generate fractals, noise and SDFs (shapes like triangles, boxes, hexagons etc.). Other functions provide ways to distort the generated forms like hexagonal-tiling, spirals and more. The contained materials are combinations of the functions and have a ton of parameters to make quick prototyping possible.
For each function, the pack contains another version with properties already in place. Thus, new combinations can be created quickly and the contained materials provide switch properties for most functions so it is easy to try out all functions just by playing with a single material instance.
Tutorial video:
Feature video:
Videos that show use of the materials:
https://youtube.com/playlist?list=PLfU-nH7rrlXcnfaHgpVr41MhLndMk189b
Technical Details
UV-Morphs
Utilities
Number of Unique Materials and Material Instances: 31 Materials, 42 Material Instances
Number of Textures: 0 (Everything is generated)
Supported Development Platforms: Windows
Documentation: http://lucid-software-dreams.com/modularproceduralmaterials/
Additional Notes: The materials were tested on windows and android. On android, some materials behaved slightly different than on windows in a way that (pseudo)random patterns produced different results.
Supported Engine Versions
4.27, 5.0 – 5.3