Description
This fantasy human asset collection pack provides you with an array of human characters, heads, weapons, outfits, and hairstyles.
Creating a Fantasy game? This pack features a plethora of features and modular assets. Four unique head and hair variations, as well as five high-quality weapon assets. All pieces have high-quality physics assets, the hair will bob, the outfit will sway. Cloth physics have also been configured where appropriate.
These characters are entirely modular and include 8 layers of mask control to create or randomize the color and style to your own personal taste! High-quality master materials are included, for high-quality skin, hair and eye rendering!
GIF Examples – Human Blacksmith Set
Outfit Controller Component Preview
This asset was produced in collaboration with Polydin Studio.
FAQ
Why does it support 5.01+ only?
5.01 has deprecated a lot of blueprint functions, and fixed a bunch of retargeting tool errors that are present in 5.0. To maintain a richer feature set and more efficient update pipeline, we will no longer be supporting earlier engine versions.
Support
Discord – Need assistance? Send me a message!
Email – support@yarrawah.com
Key
BP_AI
BPC_OutfitController
Custom Third-Person Map
Overview Map
AI Demo Map
Morph Controller Map
Technical Details
Rigged: (Yes)
Rigged to Epic skeleton: (Yes including UE5 retargeting & control rig)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes, third-person demo setup using starter content)
Number of characters: 1
Vertex counts of characters: ~36,000 – 90,000 per Human depending on hair/outfit
Number of Materials and Material Instances: 8 Master, 2 Function, 52 Instances
Number of Textures: 102 (including eye variations and master swatches)
Texture Resolutions: 4k textures, 2k masks
Supported Engine Versions
5.1 – 5.3