Monster Warrior Pack

Fully rigged high-quality realistic, modular Monster Warrior Pack with customization options and customizable materials. Well suited for fantasy games or videos.

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Description

Monster Warrior Pack

3 Characters

Disclaimer: Renders made in Marmoset Toolbag 3 and Unreal Engine 5, Most of the footage was made in Unreal Engine 4

Rigged with Epic Skeleton

Completely Modular

PBR Textures Metall/Roughness

Textures – normal, metallic, roughness, albedo, AO, opacity, emissive

Rigged with Epic skeleton, no retargeting, 100% compatible with UE4 Mannequin Skeleton. Material Instances with color change.

Monster Warrior 01 – https://www.unrealengine.com/marketplace/en-US/product/monster-warrior-01

VIDEO PREVIEW – https://www.youtube.com/watch?v=2LJ6DcjAEU8

Character: tris 20 198 – 53 217, verts 12 021 – 34 894

Axe: tris 896, verts 561

Rigged with Epic Skeleton

Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw, u_Beard_01-02, u_Cloth_01-03,u_Cape_01-03, u_Cape_01-03_L, u_Cape_01-03_R

PBR Textures Metall/Roughness

4K Textures – Body, Armor, Axe

1K Textures – Eyes, Hair

You can reduce the textures quality without much loss of quality

Textures – normal, metallic, roughness, albedo, AO, opacity, emissive

5 Texture sets – Body, Armor, Axe, Eyes, Hair

Body Skin have 5 Color Variations

Horns have 5 Color Variations

Cloth and Cape have 3 Color Variations

Eyes have 5 Color Variations

Hair has 1 main color and 3 presets based on Material Instances

Axe have second more Damaged version

All the colors can be mixed to get new look

You can change the color of every part separately.

Monster Warrior 02 – https://www.unrealengine.com/marketplace/en-US/product/monster-warrior-02

VIDEO PREVIEW – https://www.youtube.com/watch?v=BI7PcbqOMG0

Character: tris 19 120 – 35 447, verts 11 241 – 26 507

Cleaver: tris 574, verts 371

Rigged with Epic Skeleton

Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw

PBR Textures Metall/Roughness

4K Textures – Body, Armor, Cleaver

1K Textures – Eyes, Hair

You can reduce the textures quality without much loss of quality

Textures – normal, metallic, roughness, albedo, AO, opacity, emissive

5 Texture sets – Body, Armor, Cleaver, Eyes, Hair

Body Skin have 4 Color Variations

Eyes have 5 Color Variations

Hair has 1 main color and 3 presets based on Material Instances

All the colors can be mixed to get new look

Monster Warrior 03 – https://www.unrealengine.com/marketplace/en-US/product/monster-warrior-03

VIDEO PREVIEW – https://www.youtube.com/watch?v=L8SuOq3TnnI

Disclaimer: Renders made in Marmoset Toolbag 3 and Unreal Engine 5, Most of the footage was made in Unreal Engine 4

Character: tris 17 838 – 31 480, verts 10 447 – 19 729

Mace: tris 1 760, verts 1 146

Sword: tris 1176, verts 695

Rigged with Epic Skeleton

Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw, u_HeadClothSide_01_L, u_HeadClothSide_02_L, u_HeadClothSide_01_R, u_HeadClothSide_02_R, u_HeadClothBack_01, u_HeadClothBack_02, u_ClothFront_01, u_ClothFront_02, u_ClothFront_03, u_BackCloth_01, u_BackCloth_02, u_BackCloth_03, u_BackCloth_04, u_BackCloth_01_L, u_BackCloth_02_L, u_BackCloth_03_L, u_BackCloth_04_L, u_BackCloth_01_R, u_BackCloth_02_R, u_BackCloth_03_R, u_BackCloth_04_R

PBR Textures Metall/Roughness

4K Textures – Body, Armor, Sword. Mace

1K Textures – Eyes

You can reduce the textures quality without much loss of quality

Textures – normal, metallic, roughness, albedo, AO, opacity, emissive

5 Texture sets – Body, Armor, Sword, Mace, Eyes

Body Skin have 5 Color Variations

Eyes have 5 Color Variations

Armor have 3 Color Variations

Cloth Parts have 4 Color Variations

Teeth have 2 Color Variations

All the colors can be mixed to get new look

You can change the color of every part separately.

Technical Details

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Number of characters: 3 Main Characters, Monster Warrior 03 has 3 Premade Base Meshes

Vertex counts of characters:

Monster Warrior 01 – 12 021 – 34 894

Monster Warrior 02 – 11 241 – 26 507

Monster Warrior 03 – 10 447 – 19 729

Number of Materials and Material Instances:

Monster Warrior 01 – 31

Monster Warrior 02 – 23

Monster Warrior 03 – 29

Number of Textures:

Monster Warrior 01 – 41

Monster Warrior 02 – 37

Monster Warrior 03 – 43

Texture Resolutions: 4096×4096, 1024×1024

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: No

Supported Engine Versions

4.19 – 4.27, 5.0 – 5.3