Moon Landing

A game ready landscape environment featuring a space module landed on the moon surface.

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Description

This moon landscape features a highly realistic landscape blended using multiple materials from a procedurally generated flowmap. Mountain ranges and craters are scattered across to add depth and life to the scene. A background layer of cliff allows the viewer to feel the distance and overall scale of the scene. On top of that a space module has landed on the moon surface featuring realistic material response.

Video Flythrough

Important Note: The scenes use physically accurate lighting values which is why the sun intensity makes it so overblown. You need use or add a cinecamera and tweak the ISO and shutter speed values. You also need to ensure you have enabled ue4 extend default luminance range in the project settings.

Technical Details

Features

Texture Sizes: Up to 4096

Collision: Landscape automatically generated

LODs: Auto Generated

Number of Meshes: 15

Number of Materials and Material Instances: 8 Master Materials, 21 Material Instances

Number of Textures: 54

Supported Development Platforms: PC/PS4/Xbox One

Supported Target Build Platforms: PC/PS4/Xbox One

Documentation: None

Important/Additional Notes: Please contact me at stefanbest0794@yahoo.com if you have any issues.

Supported Engine Versions

4.25 – 4.27, 5.0 – 5.3