Description
This moon landscape features a highly realistic landscape blended using multiple materials from a procedurally generated flowmap. Mountain ranges and craters are scattered across to add depth and life to the scene. A background layer of cliff allows the viewer to feel the distance and overall scale of the scene. On top of that a space module has landed on the moon surface featuring realistic material response.
Important Note: The scenes use physically accurate lighting values which is why the sun intensity makes it so overblown. You need use or add a cinecamera and tweak the ISO and shutter speed values. You also need to ensure you have enabled ue4 extend default luminance range in the project settings.
Technical Details
Features
Texture Sizes: Up to 4096
Collision: Landscape automatically generated
LODs: Auto Generated
Number of Meshes: 15
Number of Materials and Material Instances: 8 Master Materials, 21 Material Instances
Number of Textures: 54
Supported Development Platforms: PC/PS4/Xbox One
Supported Target Build Platforms: PC/PS4/Xbox One
Documentation: None
Important/Additional Notes: Please contact me at stefanbest0794@yahoo.com if you have any issues.
Supported Engine Versions
4.25 – 4.27, 5.0 – 5.3