MOSS VOL1:THE NATURE OF MOSS

5 Super Realistic Moss Materials for all platforms. All Textures have their own 8K,4K,2K and 1K version and ready for every kind of project.

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Description

——————————————–EPIC MEGAGRANT PROJECT—————————————————

Hello, I would try to tell the story of the concept in previous presentations. But I want to go to a change and tell you where you can use this concept.Remember Moss is one of the most beautiful details in a scene.

Where can I use this concept??

the concept concerns mosses / lichens.

-in forests

-under or above the snow in cold climates.

-in the mountains

-in open humid areas

-on the coast

-stony meadows./or just normal meadows

-in short, everywhere where moss is.

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Some important detail———

All images are in .tga file format and not compressed. As you know, tga is the best image format.I also add 32-bit .EXR Displacement alpha true for making your job more flexible.

also I look forward to your feedback and advice.(not by prescription,I really wonder what you think

). Thank you, for any problems, help, or suggestions, mail me at conceptaart@gmail.com or just write as a question I will turn back as soon as possible.

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——CAA ALL PRODUCTS——

Technical Details

Number of Textures: 140

Supported Development Platforms:

Doc: Not finished yet(ask for documentation with mail after they are complete I will add them)

1-CAA_Usage 2-CAA_Quality and Performance in Games 3-CAA_Complate Asset List 4-CAA_Mobile Usage and Performance Optimization

Supported Engine Versions

4.22 – 4.27, 5.0 – 5.3