MRemapper : Simple Input Remapping System

MRemapper allows you to simply add a remapping system into your game

Category:
Tags: , , , , , , , ,

Description

MRemapper allows you to simply add a remapping system into your game.

It was designed to be as light as possible, only providing simple classes and struct, and nodes to use them all.

Demo : Link

EnhancedInput being released, this plugin is somehow outdated, so I’ll make it free for learning purpose.

Technical Details

Code Modules:

Number of Blueprints: 0

Number of C++ Classes: 7

Supported Development Platforms: Windows (both 32/64 bits) (Should work on all others)

Supported Target Build Platforms: Windows (both 32/64 bits) (Should work on all others)

Documentation: Home · Margoulin/UE4-RemapperPlugin Wiki · GitHub

Example Project: Link

!! You need to copy/paste the plugin downloaded from the store, inside the Plugins folder of your UE Project!!

Important/Additional Notes: If you want to request some features, you can create an issue in the wiki github.

You can also send me mail for support at “androuin.remi.pro@gmail.com”

Thanks to Epic Games for using assets from Paragon.

Supported Engine Versions

4.27, 5.3