Description
A collection of unique photoscanned nanite assets. Each asset has a tiled micro detail material instance. Each asset averages 1 million polygons. The fallback error on the nanite meshes have been set to 0 to work with the path tracer.
Environment preview:
https://youtu.be/UtUG–LYoSY?si=_RA0Aeyq6W6VmXt-
Technical Details
Number of Unique Meshes: 44
Collision: Yes automatically generated
Vertex Count: 1 million
LODs: No
Number of Materials and Material Instances: 1 Material and 44 Material Instances
Number of Textures: 192
Texture Resolutions: 4096×4096, 8192×8192
Supported Development Platforms: Windows 64bit
Windows: yes
Mac: Not tested
Documentation: Link the documentation. winrik@winrik.com
Important/Additional Notes:
Supported Engine Versions
5.2 – 5.3