Description
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Description:
The Targeting System was designed for improving battle and combat systems.
It is using dynamic camera movement which is perfectly smooth and dynamically updated in real-time while targeting using Spring Arm Component.
Multiplayer Support without affecting the server usage.
The System is also optimized for highest performance.
Easy to integrate into an Existing Project.
Technical Details
Unreal Engine 5 EA Compatible
Number of Blueprints: 4
Input: Keyboard
Network Replicated: Yes
Supported Development Platforms:
Windows: Yes
Other: Not tested yet
Supported Engine Versions
4.21 – 4.27, 5.0 – 5.3