MUTK Runtime Visual Script

Programmable 2D cell script system (Blueprint 100%!) that can be used as it is as a puzzle system.

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Description

Small attention:

I am Japanese and I am using machine translation because I do not have English writing skills.

Runtime Visual Script (RVS) is a script system that arranges instructions in a two-dimensional cell and executes the instructions in the cell along the execution direction.

It can be edited on the runtime, and it is also possible to add commands during execution and commands for specific cells.

By using this system, it can be implemented in games as advanced puzzles and characteristic programs.

Also, this system was made with 100% Blueprint!

A Tutorial Blueprint is included with this asset. (With Japanese translation)

There’s also an executable that you can see working with a sample map for demonstration:

http://mitsunagistudio.net/ue4/mutk-rvs/ (*It is at the bottom of the page here)

Technical Details

Number of Blueprints: 7

Number of Widgets: 6 + 1 (Editor Utility Widget)

Input: Keyboard, Mouse (for Demo play)

Network Replicated: Yes

Supported Development Platforms: Windows, Mac

Dependencies:

Editor Script Utility Plugin (located in Engine Plugin)

* Used only with Editor Utility Widget

Documentation:

Overview page (Japanese only) : http://mitsunagistudio.net/ue4/mutk-rvs/

* A tutorial blueprint including how to use is included in the asset (en/ja languages, up to UE4.27)

Supported Engine Versions

4.25 – 4.27, 5.0 – 5.2