MUTK SQLiteDB

SQLite functions will be handled by Unreal Engine 4’s blueprint. Structures can be constructed directly as columns of tables and serialized data can be handled.

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Description

Small attention:

I am Japanese and I am using machine translation because I do not have English writing skills.

This plug-in created as one of Mitsunagi Studio’s Utility Toolkits (MUTK) wraps the functions of SQLite, and it can be linked with Blueprint.

Currently supported functions are as follows.

This plug-in is one of the byproducts that I myself made for game development, and functions may be expanded or changed in the future.

Technical Details

Code Modules:

Number of Blueprints: 1 Blueprint macro library

Number of C++ Classes: 4 C++ classes

Network Replicated: No

Supported Development Platforms: Windows (64bit)

Supported Target Build Platforms: Windows (64bit), Linux, Android, Mac

Documentation: http://mitsunagistudio.net/ue4/mutksqlitedb/

*Sorry for the site in Japanese

*We recommend that you refer to the documentation on the SQLite website.

Example Project: http://mitsunagistudio.net/ue4/mutksqlitedb/

*It is at the bottom of the page here

Version History (only the latest 2 versions is listed):

1.4.0

New : Added MUTKSQLiteDBValue structure with SQLite-like type conversion(in beta). It can also be set as a blueprint property, and its value can be set and changed.

1.3.2

Update : SQLite3 version up (3.34.0)

Supported Engine Versions

4.18 – 4.27, 5.0 – 5.3