Description
Different types of firearms fire special effects, there are cartoon realism and other special effects of different colors
Technical Details
Features:
Special effects of cascaded particle emitter
All effects can be played by turning on the particle system or by turning on the NewLevelSequence
The particle emitter coordinate is Z-axis upward
Type of Emitters: (CPU, GPU, etc)
Number of Unique Effects: 18
LODs: No
Number of Materials: 53
Number of Textures: 58
Number of Materals_Functions: 0
Number of Mesh:18
Number of Map: 1
Supported Development Platforms: PC/Console
Supported Engine Versions
4.20 – 4.27, 5.0