MW Birch Trees Forest Biome

MW FOREST: Complete biome solution to build a photorealistic birch forest. Full procedural forest generation. Photogrammetry models and textures of trees, rocks, debris & plants. Powerful materials and landscape shader.

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Description

Documentation: Online Documentation

For support please join our: Discord Channel

Videos:

Birch Forest Biome

Complete biome solution to build a photorealistic birch forest. Full procedural forest generation or painting.

Highquality photogrammetry models and textures of trees, rocks, debris, plants and more. All assets with full sets of LODs, tweaked for maximum performance at photo realistic quality. All asset setup for painting or full procedural forest generation. Build incredibly detailed forests with a few clicks. There is a large variation of foliage actors, plants, twig and rock assets. A advanced ground material with 4 different surface types and auto slopes. Also included a wind system. Powerful materials and landscape shader, highly tweakable.

FEATURES [1.3.0]:

ASSET LIST [1.3.0]:

Some included environment sound files by various artists https://freesound.org/

(CC0 1.0) https://creativecommons.org/publicdomain/zero/1.0/

Technical Details

!! Make sure to download our DefaultEngine.INI: BHF Default Settings (UE5.1) (PC)

Full change log is available in our Discord Channel.

Physically-Based Rendering: Yes

Texture Size: the majority of assets use 4096×4096 base color, normal and utility textures

Collision: Yes (automatically generated)

Vertex Count: ~50000/25000/12500/150 (trees) ~7500-750 (medium assets), ~1500-50 (plants)

LODs: 1-4 Levels of LOD

Number of Meshes: 146

Number of Materials and Material Instances: 128

Number of Textures: 171

Platforms Tested: PC

Supported Engine Versions

5.1 – 5.3