Description
This product supports Nanite for Unreal Engine 5.0+ (Unreal Documentation)
This product supports Lumen for Unreal Engine 5.0+ (Unreal Documentation)
Follow the link for a preview video https://youtu.be/WslEM7R352I
Here is my interpretation of famous weapons from various mythologies.
All material instances are composed by two texture maps: Base Color + ARM (Ambient occlusion, roughness, metallic).
Quickly adjust tints within instance material parameters (Handle, Main Tint, Secondary Tint) as seen in the preview video.
The pack contains:
Labrys: (Zeus Axe)
Crocea Mors: (Julius Caesar Sword)
Gungnir: (Odin Spear)
Trident: (Poseidon Trident)
Excalibur: (King Arthur Sword)
Ruyi Jingu Bang: (Sun Wukong Staff)
Perun: (Axe of Perun, not named weapon)
Mjollnir: (Thor Hammer)
Aegis: (Athena/Zeus shield)
Caduceus: (Hermes Staff)
Technical Details
Number of Unique Meshes: 10
Collision: Yes, custom collisions
Vertex Count: 721 to 5972 / 393964 to 756170 Nanite Vertex
LODs: Nanite
Number of Materials and Material Instances: 1 Master Material, 10 Instance Materials
Number of Textures: 20
Texture Resolutions: 4K
Supported Development Platforms:
Windows: Yes
Mac: No
Supported Engine Versions
5.0 – 5.3