Mythological Weapons Pack

Collection of 10 mythological weapons, Nanite Meshes

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Description

This product supports Nanite for Unreal Engine 5.0+ (Unreal Documentation)

This product supports Lumen for Unreal Engine 5.0+ (Unreal Documentation)

Follow the link for a preview video https://youtu.be/WslEM7R352I

Here is my interpretation of famous weapons from various mythologies.

All material instances are composed by two texture maps: Base Color + ARM (Ambient occlusion, roughness, metallic).

Quickly adjust tints within instance material parameters (Handle, Main Tint, Secondary Tint) as seen in the preview video.

The pack contains:

Labrys: (Zeus Axe)

Crocea Mors: (Julius Caesar Sword)

Gungnir: (Odin Spear)

Trident: (Poseidon Trident)

Excalibur: (King Arthur Sword)

Ruyi Jingu Bang: (Sun Wukong Staff)

Perun: (Axe of Perun, not named weapon)

Mjollnir: (Thor Hammer)

Aegis: (Athena/Zeus shield)

Caduceus: (Hermes Staff)

Technical Details

Number of Unique Meshes: 10

Collision: Yes, custom collisions

Vertex Count: 721 to 5972 / 393964 to 756170 Nanite Vertex

LODs: Nanite

Number of Materials and Material Instances: 1 Master Material, 10 Instance Materials

Number of Textures: 20

Texture Resolutions: 4K

Supported Development Platforms:

Windows: Yes

Mac: No

Supported Engine Versions

5.0 – 5.3