Neon City

A huge package for creating a cyberpunk or neon city.

Category:
Tags: , , , , , , , , , , , ,

Description

Video Preview: https://youtu.be/8PDUzE6ubX8

• This package is part of a larger package (NeonCityCompletePack): (LINK)

There are no interiors and some models are missing. I recommend watching both videos to see the difference.

• The package includes a demo scene of a city

• Over 500 models to create a neon / cyberpunk city

• Procedural Dirt Shader for walls (Based on mesh distance field)

On the “showcase” map, we used an instance tool to merge meshes into instances, and also merged spline meshes to improve fps. You can see the original splines and non-merged meshes on the “Showcase_NotOptimized” map.

Attention! Some assets are taken from our previous packages such as: industry props pack 1-6, Pipe pack, Storage Pack, Modular Platform, City Park Environment Collection.

Technical Details

Changing the color on billboards is carried out by shifting the mesh along the X axis

Texture Sizes:

• (21) 4096×4096

• (110) 2048×2048

• (4) 2048×1024

• (4) 2048×256

• (92) 1024×1024

• (11) 1024×512

• (2} 1024×256

• (39) 512×512

• (6) 512×256

• (5) 512×128

• (12) 256×256

• (4) 8×8

Collision: Yes, Automatically generated

Vertex Count: max 103868 min 4

LODs: Yes, Automatically LOD for each mesh (different amounts 2-5 LOD)

Number of Meshes: 535

Number of Materials and Material Instances: 23 Materials and 165 Material Instances

Number of Textures: 310

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Supported Engine Versions

4.26 – 4.27, 5.0 – 5.3