Description
Video Preview: https://youtu.be/8PDUzE6ubX8
• This package is part of a larger package (NeonCityCompletePack): (LINK)
There are no interiors and some models are missing. I recommend watching both videos to see the difference.
• The package includes a demo scene of a city
• Over 500 models to create a neon / cyberpunk city
• Procedural Dirt Shader for walls (Based on mesh distance field)
On the “showcase” map, we used an instance tool to merge meshes into instances, and also merged spline meshes to improve fps. You can see the original splines and non-merged meshes on the “Showcase_NotOptimized” map.
Attention! Some assets are taken from our previous packages such as: industry props pack 1-6, Pipe pack, Storage Pack, Modular Platform, City Park Environment Collection.
Technical Details
Changing the color on billboards is carried out by shifting the mesh along the X axis
Texture Sizes:
• (21) 4096×4096
• (110) 2048×2048
• (4) 2048×1024
• (4) 2048×256
• (92) 1024×1024
• (11) 1024×512
• (2} 1024×256
• (39) 512×512
• (6) 512×256
• (5) 512×128
• (12) 256×256
• (4) 8×8
Collision: Yes, Automatically generated
Vertex Count: max 103868 min 4
LODs: Yes, Automatically LOD for each mesh (different amounts 2-5 LOD)
Number of Meshes: 535
Number of Materials and Material Instances: 23 Materials and 165 Material Instances
Number of Textures: 310
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Supported Engine Versions
4.26 – 4.27, 5.0 – 5.3