Description
Video Gameplay:
Non Euclidean System is a tool designed in Unreal Engine 5 for the creation of non-euclidean spaces, specifically for video games in order to help studios develop their non-Euclidean themed games, such as Portal. The tool has been developed 100% in C++ because it is more optimal for the compiler.
With this asset you will be able to create video games such as Portal, Manifold Garden, Rouge Noir, Antichamber, the mythical infinite corridor of P.T., and many other games with optical illusion mechanics.
All the information related to the use of this tool can be found in the documentation.
The assets shown in the Elliptic video are not included in the project.
Technical Details
Code Modules:
Number of Blueprints: 1
Number of C++ Classes: 1
Material function: 1
Material parameter collection: 1
Input: Keyboard and Mouse using new input system “Input Mapping”
Network Replicated: No
Supported Lumen: No
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Documentation: Link the documentation
Supported Engine Versions
5.2