NVIDIA DLSS 3.5

NVIDIA DLSS 3.5 is a neural graphics technology that multiplies performance using AI to create entirely new frames and display higher resolution through neural graphics.

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Description

NVIDIA DLSS 3.5 for Unreal Engine enables DLSS Frame Generation, DLSS Super Resolution, DLAA, NVIDIA Image Scaling and Reflex in your game. 

Technical Details

DLSS 3.5 includes the latest DLSS Super Resolution, Frame Generation and Reflex plugins, to enable performance boost across CPU-bound and GPU-bound scenarios.

Includes Blueprint library for seamless integration of DLSS Super Resolution into application logic.

Supported Development Platforms: Windows 64-bit

Supported Target Build Platforms: Windows 64-bit

Supported RHIs (DLSS Frame Generation): D3D12RHI

Supported RHIs (DLSS Super Resolution, DLAA, NVIDIA Image Scaling, Reflex): D3D11RHI, D3D12RHI

Recommended Driver Requirement: 531.68 – Grab the latest driver from nvidia.com.

Documentation: DLSS Programming Guide, Quick Start Guide, UI Developer Guidelines, and Installation Guides are included in plugin package download.

Example Project: Sample project is included in the downloaded .zip file.

*Plugin Latest Update: October 17 , 2023

Supported Engine Versions

5.3